Editorials

 
Editor in Journals
  1. Computer Animation and Virtual Worlds, John Wiley & Sons, Associate Editor, (2022-2025) 
  2. International Journal of Human-Computer Interaction, Taylor & Francis, Editorial  Board (2020-2022)
  3. IEEE Transactions on Games, IEEE Computer Society, Associate Editor (2020-2022)
  4. Multimodal Technologies and Interaction, MDPI, Editorial  Board (2020-2022)
  5. Journal of Future Robot Life, IOS Press, Editorial  Board (2019-2022)
  6. International Journal of Computational Methods in Heritage Science, IGI Global, Editorial  Board (2020-2022)
  7. Sci, MDPI, Editorial  Board (2018-2021)
 
Guest Editor in Journal Special Issues
  1. Liarokapis, F., Chrysanthou, Y. Foreword to the special section on emerging computer graphics, Computers & Graphics, Elsevier, 116, Pages A4-A5, 2023. (DOI: 10.1016/j.cag.2023.10.024)
  2. Liarokapis, F., von Mammen, S., Vourvopoulos, A. Advanced multimodal interaction techniques and user interfaces for serious games and virtual environments, Journal on Multimodal User Interfaces, Springer, 15, 255-256, 2021. (DOI: 10.1007/s12193-021-00380-0)
  3. Liarokapis, F., von Mammen, S. Special Issue in Serious Games and Virtual Environments, Entertainment Computing, Elsevier, 2020. 
  4. Liarokapis, F., Anderson, E.F. Collaborating and Learning in Shared Virtual Environments, IEEE Computer Graphics and Applications, 40(5): 8-9, 2020. (DOI: 10.1109/MCG.2020.3015412)
  5. Liarokapis, F., Anderson, E.F. Graphics and Virtual Environments for Serious Games, IEEE Computer Graphics and Applications, 40(4): 8-9, 2020. (DOI: 10.1109/MCG.2020.2998225)
  6. Liarokapis, F., Doulamis, A. Semantic virtual environments, Multimedia Tools and Applications, 2020. (DOI: 10.1007/s11042-019-08382-7)
  7. Liarokapis, F., Doulamis, A. Special Issue on Education and Learning for  Virtual Environments and Serious Games, Journal of Computers in Education, Springer, 6(1): 1-3, 2019. (DOI: 10.1007/s40692-019-00132-w)
  8. Liarokapis, F., Chrysanthou, Y. Foreword to the Special Section on Serious Games and Virtual Environments, Computers & Graphics, Elsevier, 75(3), Page A3, 2018. (DOI: 10.1016/j.cag.2018.07.006)
  9. Liarokapis, F., Evans, A. Editorial for special issue on interactive virtual environments for serious games, Virtual Reality, Springer, 22(2): 89-90, 2018. (DOI: 10.1007/s10055-018-0340-9)
  10.  Liarokapis, F., Debattista, K. Editorial for special issue on serious games and education on VS-Games 2016, Computing in Higher Education, Springer, 29(3): 514-515, 2017. (ISSN: 1042-1726)
  11. Debattista, K., Liarokapis, F. Preface to the special issue on VS-Games 2015, Visual Computer, Springer, 33(4): 399–400, 2017. (ISSN: 0178-2789)
  12. Liarokapis, F. Special issue on Serious Games and Virtual Worlds, Visual Computer, Springer, 25(12): 1053-1054, 2009. (ISSN: 0178-2789)

Conference Editorials
  1. Liarokapis, F. 11th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2019), IEEE Computer Society, IEEE Computer Society, Vienna, Austria, 4-6 September, 2019. (ISBN: 978-1-7281-4541-9)
  2. Liarokapis, F., Doulamis, A., Doulamis, N. 9th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2017), IEEE Computer Society, IEEE Computer Society, Athens, Greece, 6-8 September, 2017. (ISBN: 978-1-5090-5812-9)
  3. Backlund, P., Engström, H., Liarokapis, F. 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2015), IEEE Computer Society, Skovde, Sweden, 16-18 September, 2015. (ISBN: 978-1-4799-8102-1)
  4. Liarokapis, F., Doulamis. A, Vescoukis, V. Third International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES 2011), IEEE Computer Society, Athens, Greece, 4-6 May, 2011. (ISBN: 978-0-7695-4419-9)
  5. Rebolledo-Mendez, G., Liarokapis, F., de Freitas, S. First International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES 2009), IEEE Computer Society, Coventry, UK, March 23-24, 2009. (ISBN: 978-0-7695-3588-3)