Last month an educational paper, I co-authored with colleagues from Interactive Worlds Applied Research Group (iWARG), was presented at the 32nd Annual Conference of the European Association for Computer Graphics (Eurographics 2011). The conference took place at Llandudno, Wales, 12-15 April 2011 and the paper was titled ‘In at the Deep End: An Activity-Led Introduction to Creative Computing with Interactive Computer Graphics’.
The paper reports on our academic group’s attempts within creative computing degrees at a UK university to counter these problems through the introduction of a six week long project that newly enrolled students embark on at the very beginning of their studies. Having run in two iterations, we believe that this approach has been successful, with students showing increased interest in their chosen discipline and noticeable improvements in retention following the first year of the students’ studies.
A draft version of the paper can be downloaded from here.
A draft version of the paper can be downloaded from here.