Simulator sickness or simulation sickness is a common phenomenon in virtual reality games. While playing these games, people sometimes face nausea and vertigo. These side effects are stopping virtual reality to become a mainstream technology. However, new findings have come up which could ease this problem. Simulator sickness is caused by many physiological systems like a person’s overall sense of position and touch, muscles controlling eye-movements and liquid-filled tubes in the ear.
Studies have suggested that simulation sickness is not as severe when fixed visual reference objects are included in the games, like an airplane’s cockpit or a car’s dashboard, which are situated within the point of view of the users. Keeping this finding in mind, the idea of inserting a virtual nose in the VR games, struck. Researchers from Purdue University found out that this helped in reducing motion sickness in VR games.