A few weeks ago,
I presented a paper I co-authored with colleagues from the Universidade da
Madeira, and Mezzo Movies Ltd. It was presented at the 19th International
Conference on Information Visualisation (IV 2015). The conference took place at
Barcelona, Spain, 21-24 July 2015.
The paper was
titled ‘Examining User Experiences Through A Multimodal BCI Puzzle’ and
presents a study of users’ experiences in multimodal BCI games. A 2D puzzle
game (Tetris) was designed featuring two modes (non-BCI and BCI input) which
require users to meditate to change the game difficulty.
A draft version
of the paper can be downloaded from here.