28 September 2015

VS-Games 2015 Paper I

On the 17th September 2015, I presented a paper I co-authored with colleagues from Route 1 Games Ltd. It was presented at the 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2015). The conference took place at Skovde, Sweden, 16-18 September 2015.

The paper was titled ‘Fractal Nature - Generating Realistic Terrains for Games’ and presented a tool  that provides a set of fractal and physical based methods for creating realistic terrains called Fractal Nature. The output of the program can be used for creating content for video games and serious games.

A draft version of the paper can be downloaded from here.