The technology
of virtual reality this year really is experiencing a real boom. Towards Oculus
Rift and HTC’s Vive who is slowly coming to the first customers, there are also
various other devices for VR. Following the recent announcement for pre-VR peripherals
leg and 3D spherical VR camera 360 degrees, now came the VR chair itself with
the engine. The company Roto his chair so trying to solve the situation of
motion in VR-in. Chair includes a tracking device head that is placed on the
user’s CMS.
Head Tracker
chairs coupled to the motor stool and the chair rotates in the direction in
which the user turns his head. This allows the user more comfortable VR
experience, but also allows the research to 360 degrees. Developers do not need
to add support for a chair in their games, but the company will issue an SDK
that will give you that opportunity. Chair can complement the game in which the
cockpit is present, through Rotos Utility programs can be set and cockpit mode
that reduces the rotation to 10%.
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