Knuckles, Valve’s unique VR
motion controller, is already in the hands of select developers who are no
doubt designing ways to use the controller’s 5-finger tracking. In the video
published by Zulubo Productions, we get a better look at just what Knuckles can
do. The demo, first seen in a Knuckles developer guide, is designed to let devs
understand the controllers’ tracking capabilities, and what sorts of fine
manipulation Knuckles provides users in a virtual setting.
With plenty of objects to suspend
in mid-air with an anti-gravity machine, the demo lets you get used to picking
up and manipulating physics objects with each finger, and use your individual
fingers to poke at flat, screen-based UI. Using a single finger to reliably
pick something up may not sound like a technical revelation, but it isn’t so
much about what a few extra fingers can do physically, but rather about creating
greater hand presence.
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