Recently we published a paper at
IEEE Computer Graphics and Applications entitled 'Simulation of Underwater
Excavation using Dredging Procedures'. The article presents a novel system for
simulating underwater excavation techniques using immersive VR.
The focus is not on simulating
swimming but on excavating underwater while following established
archaeological methods and techniques. In particular, the use of dredging
procedures was implemented by a realistic simulation of sand in real-time
performance.
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