19 August 2019

VR Helps Parkinson’s Patients to Walk Steadily

USC engineers team with researchers and VR game designers to help Parkinson’s patients walk steadily with confidence. Symptoms such as stiffness, uncontrollable shaking, gait and balance problems are the first warning signs. According to the Parkinson’s Outcomes Project, the largest-ever clinical study of Parkinson’s done by the Parkinson’s Foundation, 71 percent of people living with Parkinson’s for at least 10 years, are susceptible to falls. The serious injuries caused by falls, particularly in older patients, can lead to disability, social isolation, and even nursing home placement.

Patients roam a virtual modern city, complete with roads, pavements, buildings, and cars, and with an option of day/night mode, as they walk on a treadmill. They gain points by avoiding obstacles such as chairs, paper, plastic cups, etc. that are randomly generated on the sidewalk. However, a problem arises: the VR environment lacks the dimension of touch, which makes it not only unnatural, but also disconcerting when they walk into an object. Viterbi students have made the VR experience more immersive by introducing a haptic feedback component in addition to audio feedback.

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