07 January 2023

Virtual Discrimination

To assist with perspective-taking, MIT researchers have developed ‘On the Plane’, a virtual reality role-playing game (VR RPG) that simulates discrimination. In this case, the game portrays xenophobia directed against a Malaysian America woman, but the approach can be generalized. Situated on an airplane, players can take on the role of characters from different backgrounds, engaging in dialogue with others while making in-game choices to a series of prompts. In turn, players’ decisions control the outcome of a tense conversation between the characters about cultural differences.

The game encourages players to take on new roles that may be outside of their personal experiences in the first person, allowing them to confront in-group/out-group bias by incorporating new perspectives into their understanding of different cultures. This simulation also utilizes an interactive narrative engine that creates several options for responses to in-game interactions based on a model of how people are categorized socially. The goal is to harness the power of virtual reality and artificial intelligence to address social ills, such as discrimination and xenophobia

More information:

https://news.mit.edu/2023/simulating-discrimination-virtual-reality-0105