11 June 2013

Structure of Videogames

Research at the Universidad Carlos III of Madrid (UC3M) analyzes in depth the content of videogames and their interaction with the player. The study of this material shows the importance of this industry, which is experiencing exponential growth. The videogame business has experienced spectacular growth since Nintendo took the Christmas gift market by storm in the mid-eighties. This enormous industry is more than a moneymaking machine. Its volume is so large that it has reached the academic world, where its contents have become the subject of in-depth study.

 
Videogames can be analyzed by examining various aspects, such as the construction of the characters, the options that modify the virtual world and the scenarios. Initial conclusions of this research is that these are not stories themselves, but rather that they can generate distinct experiences keeping in mind the way in which each player understands those fictitious worlds and how they related to them. These relations are what incite players to immerse themselves in the games during their free time and may serve to help a sector that is constantly in search.

More information: