24 November 2019

VR Interface Allows Long Distance Touch

This new interface is a type of haptic device, a technology that remotely conveys tactile signals. A common example is video game controllers that vibrate when the player’s avatar takes a hit. Some researchers think more advanced, wearable versions of such interfaces will become a vital part of making virtual and augmented reality experiences feel like they are happening. Researchers developed a vibrating disk, only a couple millimeters thick, that can run with very little energy. These actuators (a term for devices that give a system physical motion) need so little energy that they can be powered by near-field communication—a wireless method of transferring small amounts of power, typically used for applications like unlocking a door with an ID card.


The resulting product looks like a lightweight, soft patch of fabric-like material that can flex and twist like a wet suit, maintaining direct contact with the wearer’s skin as their body moves. It consists of thin layers of electronics sandwiched between protective silicone sheets. One layer contains the near-field communication technology that powers the device. This can activate another layer: an array of actuators, each of which can be activated individually and tuned to different vibration frequencies to convey a stronger or weaker sensation. This stack of electronics, slightly thinner than a mouse pad, culminates in a tacky surface that sticks to the skin. Researchers have tested prototype patches of different shapes and sizes to fit on various parts of the body.

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