20 September 2013

VS-Games 2013 Full Paper

On Thursday 12th September, I have presented a co-authored paper with my PhD student Stuart O'Connor and Dr. Christopher Peters with title ‘A Study into Gauging the Perceived Realism of Agent Crowd Behaviour within a Virtual Urban City’. The paper was presented at the 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2013), at Bournemouth, UK, 11-13 September, 2013.


The paper examined the development of a crowd simulation in a virtual city, and a perceptual experiment to identify features of behaviour which can be linked to perceived realism. The perceptual experimentation methodologies presented can be adapted and potentially utilised to test other types of crowd simulation, for application within computer games or more specific simulations such as for urban planning or health and safety purposes.

A draft version of the paper can be downloaded from here.