23 September 2013

VS-Games 2013 Short Paper

On Friday 13th September, I have presented a paper I co-authored with my students Athanasios Vourvopoulos and Alina Ene as well as a colleague from the SGI, Dr. Panagiotis Petridis with title ‘Assessing Brain-Computer Interfaces for Controlling Serious Games’. The paper was presented at the 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2013), at Bournemouth, UK, 11-13 September, 2013.


The paper examined how to fully interact with serious games in noisy environments using only non-invasive EEG-based information. Two different EEG-based BCI devices were used and results indicated that although BCI devices are still in their infancy, they offer the potential of being used as alternative game interfaces prior to some familiarisation with the device and in several cases a certain degree of calibration.

A draft version of the paper can be downloaded from here.